Assault from Above (Easy)

Collaboration Stages · Holy War: Lancer · 1/2

Energy50
Clear XP1,500
Base HP25,000
Map length3,600
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Hippoe 3 100% 1,000 100 10s 20s
Squire Rel 10 100% 80 30 16.67s 3.33–5s
Squire Rel 10 100% 80 30 50s 3.33–6.67s
Squire Rel 10 100% 80 30 83.33s 3.33–8.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Doge Dark 3 100% 5,000 2,000 Immediately 30s
Squire Rel 3 100% 80 30 Immediately 0.07s
Croco 3 100% 70 30 Immediately 0.07s
Squire Rel Unlimited 100% 80 30 Immediately 10–16.67s
Squire Rel 20 100% 80 30 Immediately 3.33–5s
Croco 10 100% 70 30 Immediately 6.67–10s
Hippoe 2 100% 1,000 100 Immediately 20–26.67s
Jackie Peng 5 100% 1,300 80 Immediately 13.33–20s
Lancer Boss 1 7% 16,800 350 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.