ParaDroid (Insane)

Collaboration Stages · Droid Awakes! · 2/2

Energy150
Clear XP4,000
Base HP400,000
Map length4,000
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessMetal

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Snache 50 100% 100 15 2s 10–13.33s
Doge 50 100% 90 8 6s 13.33–16.67s
Gory 3 6000% 60,000 4,800 20s 3.33–6.67s
Metal Doge Unlimited 100% 30 2,000 120s 180s
Metal Doge Unlimited 100% 30 2,000 180s 180s
Metal Doge Unlimited 100% 30 2,000 180.53s 180s
Metal Doge Unlimited 100% 30 2,000 240s 180s
Metal Doge Unlimited 100% 30 2,000 240.53s 180s
Metal Doge Unlimited 100% 30 2,000 241.07s 180s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 90% 4 types
Metal Hippoe 1 100% 80 200 Immediately
Gory Unlimited 6000% 60,000 4,800 Immediately 33.33–50s
H. Nah Unlimited 100% 200,000 6,101 Immediately 106.67s
ハルドロイド Boss 1 400% 1,600,000 44,444 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.