Illuminating Flame

Collaboration Stages · Street Fighter (Normal) · 1/8

Energy100
Clear XP3,000
Base HP30,000
Map length4,000
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Jackie Peng 1 150% 1,950 120 Start
B.B.Bunny 3 150% 750 75 20s 6.67–10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
B.B.Bunny Unlimited 150% 750 75 Immediately 6.67–10s
One Horn 3 150% 22,500 750 Immediately 26.67s
Chun-Li 1 7% 25,200 357 Immediately
Dhalsim Boss 1 7% 16,800 945 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.