Collaboration Stages · Alluring Princess · 4/6

Energy95
Clear XP2,850
Base HP160,000
Map length5,500
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessDarkFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Doge Unlimited 400% 360 32 6.67s 2–6.67s
Snache Unlimited 400% 400 60 13.33s 2.67–13.33s
Those Guys Unlimited 400% 800 80 20s 3.33–20s
剣士 (第2形態) Unlimited 400% 400 4,000 2s 3.33–20s
Ms. Sign Unlimited 400% 40,000 4 900s 900s
Once base HP ≤ 99% 3 types
剣士 (第2形態) Unlimited 400% 400 4,000 Immediately 2–10s
Doge Dark 10 100% 5,000 2,000 Immediately 0.07–0.13s
Doge Dark Unlimited 100% 5,000 2,000 Immediately 0.07–6.67s
プリンセスカオル Boss 1 100% 50,000 2,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.