Aku's Whisper (Merciless)

Catamin Stages · Growing Evil · 4/4

Energy1,003
Clear XP6,000
Base HP900,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits AkuTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Enemy No.574 1 900% 900,000 0 0.07s
Cerberus Kids 10 300% 7,500 7,500 Start 0.67–3.33s
Miz Devil 5 300% 900 3,750 30s 0.67–2s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Cerberus Kids Unlimited 300% 7,500 7,500 Immediately 10–20s
Sinner Snache Unlimited 300% 24,600 8,400 Immediately 20–40s
Sinner Snache 12 300% 24,600 8,400 Immediately 3.33–6.67s
Condemned Peng 6 300% 96,750 12,600 Immediately 6.67–13.33s
Fallen Bear 2 150% 112,500 22,500 Immediately 20s
Cerberus Kids Boss 1 100% 2,500 2,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.