Uncanny Legends · Humanity Catified · 3/8

Energy200
Clear XP7,600
Base HP1,200,000
Map length5,200
Max enemies20
Spawn interval0.03s
Enemy traits AngelRelicTraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Gabriel 2 500% 65,000 7,750 5.33s 12–15.33s
Sir Rel 2 150% 75,000 18,750 13.33s 16.67–20s
Celeboodle 2 1000% 90,000 50,000 26.67s 33.33–40s
Elder Flame Doron 1 100% 2,222,222 22,222 28s
Sunfish Jones Boss 1 150% 1,800,000 13,890 40s
Gabriel 2 500% 65,000 7,750 40.67s 3.33–6.67s
Sir Rel 1 150% 75,000 18,750 44.67s
Sir Rel 2 150% 75,000 18,750 46.67s 3.33–6.67s
Gabriel 14 500% 65,000 7,750 56.67s 10–13.33s
Sir Rel 10 150% 75,000 18,750 58s 13.33–16.67s
Elder Flame Doron 1 100% 2,222,222 22,222 62s
Celeboodle 3 1000% 90,000 50,000 66.67s 26.67–33.33s
Othom 2 100% 800,000 11,111 76.67s 23.33–26.67s
Elder Flame Doron 1 100% 2,222,222 22,222 92s
Elder Flame Doron 1 100% 2,222,222 22,222 118.67s
Elder Flame Doron 1 100% 2,222,222 22,222 142s
Elder Flame Doron 1 100% 2,222,222 22,222 165.33s
Elder Flame Doron 1 100% 2,222,222 22,222 185.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.