Uncanny Legends · Cat-Chasing Village · 2/6

Energy180
Clear XP6,840
Base HP960,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits RelicTraitlessFloating

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Relic Doge 3 150% 112,500 18,000 6.67s 16.67–20s
Li'l Doge 10 500% 10,000 500 5.33s 20–23.33s
Li'l Bun Bun 2 1500% 449,955 16,875 13.33s 23.33s
Mooth 1 4000% 200,000 14,000 20s
Once base HP ≤ 99% 5 types
Li'l Doge Unlimited 500% 10,000 500 Immediately 13.33–20s
Relic Doge 5 150% 112,500 18,000 Immediately 6.67–13.33s
Lowkey Boss 1 100% 1,111,111 6,000 Immediately
Li'l Bun Bun 10 1500% 449,955 16,875 Immediately 10–13.33s
Othom 2 1×2 100% 800,000 11,111 Immediately 6.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.