Uncanny Legends · Moodist Beach · 6/6

Energy280
Clear XP10,640
Base HP1,450,000
Map length3,500
Max enemies20
Spawn interval0.03s
Enemy traits FloatingRelicRedColossusTraitlessAlien

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
Golem Sunfish Boss 1 100% 1,800,000 31,850 6.67s
J.J. Jackrabbit Unlimited 200% 130,000 18,000 10s 26.67–33.33s
Li'l Doge Unlimited 500% 10,000 500 20s 20–23.33s
J.J. Jackrabbit 5 200% 130,000 18,000 40s 23.33–30s
Elder Sloth 1 300% 1,080,000 37,500 66.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.