Uncanny Legends · Moodist Beach · 1/6

Energy210
Clear XP7,980
Base HP420,000
Map length4,500
Max enemies20
Spawn interval0.03s
Enemy traits AlienAngel

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Shibalien Elite 3 2500% 175,000 12,500 6.67s 26.67s
Star Peng 1 2500% 350,000 18,750 13.33s
General GreGory 1 2500% 375,000 14,175 33.33s
Once base HP ≤ 99% 6 types
Shibalien Elite 10 2500% 175,000 12,500 Immediately 20s
General GreGory 1 2500% 375,000 14,175 Immediately
Star Peng 1 2500% 350,000 18,750 Immediately
Ribbo 2 1×2 1200% 8,400 1,200 Immediately 16.67s
Shibalien Elite Boss 1 2500% 175,000 12,500 Immediately
St. Dober 2 1×2 100% 1,800,000 23,000 Immediately 3.33s
Gardeneel Bros. 3 1×3 1000% 40,000 2,000 Immediately 30s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.