Uncanny Legends · Behemoth's Peak · 2/6

Energy210
Clear XP7,980
Base HP1,030,000
Map length4,000
Max enemies50
Spawn interval0.03s
Enemy traits Aku

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Aku Doge 2 600% 27,000 13,200 10s 8–9.33s
Cerberus Kids 7 600% 15,000 15,000 16.67s 6.67–10s
Fallen Bear 1 200% 150,000 30,000 33.33s
Aku Doge 2 600% 27,000 13,200 46.67s 5.33–8s
Cerberus Kids 25 600% 15,000 15,000 53.33s 12–13.33s
Once base HP ≤ 99% 4 types
Cerberus Kids 8 600% 15,000 15,000 Immediately 2–3.33s
Wicked Face Boss 1 200% 904,000 20,400 Immediately
Aku Doge 7 600% 27,000 13,200 Immediately 3.33–4s
Fallen Bear 1 200% 150,000 30,000 Immediately
Cerberus Kids Unlimited 600% 15,000 15,000 Immediately 6.67–8.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.