Uncanny Legends · Barking Bay · 4/6

Energy180
Clear XP6,840
Base HP800,000
Map length4,200
Max enemies6
Spawn interval0.03s
Enemy traits MetalFloatingDark

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 1 type
Metal Doge 1 300% 90 6,000 6.67s
Metal Doge 1 300% 90 6,000 26.67s
Metal Doge 1 300% 90 6,000 28s
Metal Doge 1 300% 90 6,000 30s
Metal Doge Unlimited 300% 90 6,000 60s 30–60s
Once base HP ≤ 99% 4 types
Metal Doge 5 300% 90 6,000 Immediately 20–30s
Metal One Horn 3 300% 2,400 9,600 Immediately 40–60s
Bun Bun Black Boss 1 400% 3,111,108 23,988 Immediately
Director Kurosawah 1 400% 800,000 75,052 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.