Uncanny Legends · Barking Bay · 2/6

Energy165
Clear XP6,270
Base HP700,000
Map length3,900
Max enemies8
Spawn interval0.03s
Enemy traits AngelZombieTraitless

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
Heavenly Hippoe 1 400% 220,000 7,200 Start
Zomboe 1 300% 120,000 12,000 Start
Heavenly Hippoe 1 400% 220,000 7,200 10s
Zomboe 1 300% 120,000 12,000 10s
Heavenly Hippoe Unlimited 400% 220,000 7,200 60s 26.67–40s
Zomboe 3 300% 120,000 12,000 60s 26.67–40s
Dagshund 3 1000% 600,000 30,000 40s 40–60s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.