Uncanny Legends · Spacetime Distortion · 1/6

Energy180
Clear XP6,840
Base HP750,000
Map length5,800
Max enemies8
Spawn interval0.03s
Enemy traits TraitlessAkuDarkRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Those Guys Unlimited 4000% 8,000 800 Start 2–10s
Squire Rel 100 4000% 3,200 1,200 Start 2–6s
Aku Doge 3 600% 27,000 13,200 20s 20s
Assassin Bear Unlimited 100% 550 3,000 933.33s 133.33s
Once base HP ≤ 90% 6 types
Squire Rel Unlimited 36000% 28,800 10,800 Immediately 2–6s
R.Ost 1 300% 1,020,000 21,600 Immediately
Shadow Boxer K 1 300% 240,000 14,991 Immediately
Squire Rel 15 5×3 24000% 19,200 7,200 Immediately 0.07s
Shadow Boxer K Unlimited 300% 240,000 14,991 Immediately 40s
Shadow Boxer K Unlimited 300% 240,000 14,991 Immediately 56.67s
Bore Unlimited 300% 1,200,000 14,511 Immediately 80s
Squire Rel 16 8×2 24000% 19,200 7,200 Immediately 0.07s
Shadow Boxer K 3 300% 240,000 14,991 Immediately 0.67s
Aku Doge 5 600% 27,000 13,200 Immediately 10–13.33s
Aku Doge 10 600% 27,000 13,200 Immediately 6.67–10s
Ururun Wolf Boss 1 100% 700,000 8,812 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.