Uncanny Legends · Ancient Forest Labyrinth · 3/6

Energy185
Clear XP7,030
Base HP1,200,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAlienMetal

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Enemy No.524 1 80000% 1,200,000 96,000 0.07s
Those Guys Unlimited 4000% 8,000 800 3.33s 13.33–16.67s
Kroxo 3 2400% 72,000 21,600 6.67s 20–23.33s
Metal Doge 2 300% 90 6,000 13.33s 16.67–20s
Super Metal Hippoe 1 300% 24,000 9,000 13.33s
Once base HP ≤ 99% 5 types
Kroxo 6 2400% 72,000 21,600 Immediately 26.67–30s
Project A 1 2500% 320,000 3,725 Immediately
Metal Doge 10 300% 90 6,000 Immediately 23.33–26.67s
Super Metal Hippoe 3 300% 24,000 9,000 Immediately 53.33–56.67s
Sir Metal Seal Boss 1 300% 66,000 20,097 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.