Uncanny Legends · The Happy Lucky Temple · 4/6

Energy190
Clear XP7,220
Base HP1,500,000
Map length5,500
Max enemies15
Spawn interval0.03s
Enemy traits ZombieFloatingAlienTraitlessAngel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Zir Zeal 2 300% 225,000 13,500 13.33s 26.67–30s
Maawth 3 2400% 426,648 18,648 33.33s 6.67–10s
Once base HP ≤ 99% 5 types
Zir Zeal 6 3×2 300% 225,000 13,500 Immediately 33.33–40s
Henry Boss 1 150% 1,500,000 3,750 Immediately
I.M. Phace 1 1600% 711,104 21,328 Immediately
Chickful A 2 250% 400,000 32,500 Immediately 46.67–50s
Maawth 1 2400% 426,648 18,648 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.