Uncanny Legends · The Happy Lucky Temple · 2/6

Energy190
Clear XP7,220
Base HP1,100,000
Map length4,600
Max enemies8
Spawn interval0.03s
Enemy traits AlienZombieRelicRedAngelTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Imperator Sael 4 2400% 360,000 12,000 13.33s 70–73.33s
Zomboe 2 300% 120,000 12,000 23.33s 20–23.33s
Once base HP ≤ 99% 5 types
M. Ost 1 100% 1,360,000 9,000 Immediately
Professor A. 1 150% 480,000 10,200 Immediately
Sunfish Jones Boss 1 150% 1,800,000 13,890 Immediately
Croakley 1 150% 540,000 5,683 Immediately
Zomboe 2 300% 120,000 12,000 Immediately 53.33–56.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.