Uncanny Legends · Morningstar Isle · 6/6

Energy250
Clear XP9,500
Base HP1,500,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits Dark

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Enemy No.522 Boss 1 50000% 1,500,000 500 Start
Gory Dark 1 300% 120,000 9,369 10s
Gory Dark 1 300% 120,000 9,369 20s
Gory Dark 1 300% 120,000 9,369 28s
Gory Dark 1 300% 120,000 9,369 34s
Gory Dark 1 300% 120,000 9,369 38s
Doge Dark 5 1200% 60,000 24,000 50s 2–6s
Once base HP ≤ 99% 3 types
Shadow Boxer K 5 300% 240,000 14,991 Immediately 20–23.33s
Razorback 3 100% 1,150,000 20,000 Immediately 40s
Le'noir Boss 1 250% 1,150,000 40,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.