Uncanny Legends · Pumping Titanium · 6/6

Energy250
Clear XP9,500
Base HP1,200,000
Map length3,600
Max enemies10
Spawn interval0.03s
Enemy traits DarkAngelTraitlessRedAlienMetal

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge Dark 3 1200% 60,000 24,000 20s 10–20s
Mr. Angel 6 200% 27,000 3,200 20s 6.67–13.33s
Squire Rel 9 4000% 3,200 1,200 20s 3.33–6.67s
Once base HP ≤ 99% 3 types
Ginger Snache Unlimited 500% 60,000 9,000 Immediately 16.67–33.33s
Kroxo Unlimited 2400% 72,000 21,600 Immediately 16.67–33.33s
Ginger Snache 18 500% 60,000 9,000 Immediately 3.33–10s
Kroxo 18 2400% 72,000 21,600 Immediately 3.33–10s
Koronium Boss 1 100% 150 15,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.