Uncanny Legends · Battle in the Bath · 6/6

Energy225
Clear XP8,550
Base HP1,200,000
Map length4,500
Max enemies9
Spawn interval0.03s
Enemy traits AngelRelic

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Heavenly Hippoe 1 400% 220,000 7,200 Start
Mr. Angel 4 200% 27,000 3,200 20s 13.33–20s
Relic Doge 4 100% 75,000 12,000 50s 6.67–10s
Once base HP ≤ 99% 6 types
Relic Doge 12 100% 75,000 12,000 Immediately 13.33–20s
Gabriel 12 500% 65,000 7,750 Immediately 13.33–20s
Sunfish Jones 1 150% 1,800,000 13,890 Immediately
Chickful A 2 250% 400,000 32,500 Immediately 36.67s
Sir Rel 3 100% 50,000 12,500 Immediately 0.07s
Relic Doge 2 100% 75,000 12,000 Immediately 0.07s
Gabriel 2 500% 65,000 7,750 Immediately 0.07s
Mr. Puffington Boss 1 100% 400,000 30,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.