Uncanny Legends · Roads of Torment · 4/6

Energy200
Clear XP7,600
Base HP750,000
Map length5,800
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessDarkFloatingRed

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 1 type
Doge Unlimited 4000% 3,600 320 Start 3–20s
Once base HP ≤ 99% 6 types
Doge Dark Unlimited 1000% 50,000 20,000 Immediately 5.33–12s
Squire Rel Unlimited 4000% 3,200 1,200 Immediately 5.33–12s
Tackey 4 200% 256,000 18,000 Immediately 30–33.33s
Mooth 2 1×2 4000% 200,000 14,000 Immediately 0.07s
Shy Boy 4 2×2 2000% 700,000 10,000 Immediately 50s
The Face Boss 1 2000% 1,999,980 40,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.