Higher Score
Challenge Mode · Challenge · 1/1
Base HP100,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessDarkFloatingRed
Enemies 8 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 2 types | ||||||
| | Unlimited | 100% | 80 | 30 | Start | 10–20s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 1 type | ||||||
| | 2 | 100% | 4,000 | 250 | Immediately | 0.07s |
| | 8 | 100% | 4,000 | 250 | Immediately | 2–4s |
| Once base HP ≤ 90% 3 types | ||||||
| | 1 | 100% | 550 | 3,000 | Immediately | — |
| | 2 1×2 | 100% | 5,000 | 350 | Immediately | 0.07s |
| | Unlimited | 100% | 200 | 20 | Immediately | 1–2s |
| Once base HP ≤ 85% 1 type | ||||||
| | 1 | 100% | 35,000 | 500 | Immediately | — |
| Once base HP ≤ 60% 3 types | ||||||
| | Unlimited | 100% | 80 | 30 | Immediately | 1–2s |
| | 2 1×2 | 100% | 35,000 | 500 | Immediately | 0.07s |
| | 1 | 100% | 99,999 | 2,000 | Immediately | — |
| Once base HP ≤ 10% 1 type | ||||||
| | 1 | 100% | 550 | 3,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.