城とドラゴンと道場
Ranking Dojo Stages · Arena of Honor · 1/1
Energy30
Base HP9,999,999
Map length4,200
Max enemies12
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseTraitlessFloating
Boss
-
Enemy No.283 100% magnification HP100 Attack999,999 AppearsBase HP ≤ 0% -
Castle Guard 10% magnification HP180 Attack9 Appearsafter 0.07s -
Castle Horseman 10% magnification HP500 Attack22 Appearsafter 0.07s -
Golem 600% magnification HP1,350,000 Attack60,000 Appearsafter 0.07s -
Castle Guard 10% magnification HP180 Attack9 Appearsafter 0.07s -
Castle Horseman 10% magnification HP500 Attack22 Appearsafter 0.07s -
Golem 500% magnification HP1,125,000 Attack50,000 Appearsafter 0.07s -
Castle Guard 10% magnification HP180 Attack9 Appearsafter 0.07s -
Castle Horseman 10% magnification HP500 Attack22 Appearsafter 0.07s -
Golem 400% magnification HP900,000 Attack40,000 Appearsafter 0.07s -
Castle Guard 10% magnification HP180 Attack9 Appearsafter 0.07s -
Castle Horseman 10% magnification HP500 Attack22 Appearsafter 0.07s -
Golem 300% magnification HP675,000 Attack30,000 Appearsafter 0.07s -
Castle Guard 10% magnification HP180 Attack9 Appearsafter 0.07s -
Castle Horseman 10% magnification HP500 Attack22 Appearsafter 0.07s -
Golem 100% magnification HP225,000 Attack10,000 Appearsafter 0.07s -
Cyclops 100% magnification HP160,000 Attack4,500 Appearsafter 0.07s -
Castle Guard 10% magnification HP180 Attack9 Appearsafter 0.07s -
Battle Balloon 200% magnification HP70,000 Attack2,000 Appearsafter 0.07s -
Ashura 100% magnification HP22,500 Attack999 Appearsafter 0.07s -
Castle Guard 10% magnification HP180 Attack9 Appearsafter 0.07s
Enemies 9 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 8 types | ||||||
| | 5 | 1400% | 315,000 | 13,986 | 0.07s | 3.33–5s |
| | 2 | 700% | 1,120,000 | 31,500 | 0.07s | 10s |
| | 1 | 10% | 180 | 9 | 0.07s | — |
| | 5 | 2100% | 105,000 | 4,725 | Start | 3.33–5s |
| | 4 | 700% | 350,000 | 18,662 | 0.07s | 5s |
| | 2 | 1400% | 490,000 | 14,000 | 0.07s | 6.67s |
| | 1 | 1400% | 490,000 | 14,000 | 0.07s | — |
| | 1 | 10% | 500 | 22 | 0.07s | — |
| | 5 | 4200% | 75,600 | 3,780 | Start | 3.33–6.67s |
| | 3 | 700% | 280,000 | 15,750 | 0.07s | 6.67s |
| | 1 | 600% | 1,350,000 | 60,000 | 0.07s | — |
| | 5 | 1200% | 270,000 | 11,988 | 0.07s | 3.33–5s |
| | 2 | 600% | 960,000 | 27,000 | 0.07s | 10s |
| | 1 | 10% | 180 | 9 | 0.07s | — |
| | 5 | 1800% | 90,000 | 4,050 | Start | 3.33–5s |
| | 4 | 600% | 300,000 | 15,996 | 0.07s | 5s |
| | 2 | 1200% | 420,000 | 12,000 | 0.07s | 6.67s |
| | 1 | 1200% | 420,000 | 12,000 | 0.07s | — |
| | 1 | 10% | 500 | 22 | 0.07s | — |
| | 5 | 3600% | 64,800 | 3,240 | Start | 3.33–6.67s |
| | 3 | 600% | 240,000 | 13,500 | 0.07s | 6.67s |
| | 1 | 500% | 1,125,000 | 50,000 | 0.07s | — |
| | 5 | 1000% | 225,000 | 9,990 | 0.07s | 3.33–5s |
| | 2 | 500% | 800,000 | 22,500 | 0.07s | 10s |
| | 1 | 10% | 180 | 9 | 0.07s | — |
| | 5 | 1500% | 75,000 | 3,375 | Start | 3.33–5s |
| | 4 | 500% | 250,000 | 13,330 | 0.07s | 5s |
| | 2 | 1000% | 350,000 | 10,000 | 0.07s | 6.67s |
| | 1 | 1000% | 350,000 | 10,000 | 0.07s | — |
| | 1 | 10% | 500 | 22 | 0.07s | — |
| | 5 | 3000% | 54,000 | 2,700 | Start | 3.33–6.67s |
| | 3 | 500% | 200,000 | 11,250 | 0.07s | 6.67s |
| | 1 | 400% | 900,000 | 40,000 | 0.07s | — |
| | 5 | 800% | 180,000 | 7,992 | 0.07s | 3.33–5s |
| | 2 | 400% | 640,000 | 18,000 | 0.07s | 10s |
| | 1 | 10% | 180 | 9 | 0.07s | — |
| | 5 | 1200% | 60,000 | 2,700 | Start | 3.33–5s |
| | 4 | 400% | 200,000 | 10,664 | 0.07s | 5s |
| | 2 | 800% | 280,000 | 8,000 | 0.07s | 6.67s |
| | 1 | 800% | 280,000 | 8,000 | 0.07s | — |
| | 1 | 10% | 500 | 22 | 0.07s | — |
| | 5 | 2400% | 43,200 | 2,160 | Start | 3.33–6.67s |
| | 3 | 400% | 160,000 | 9,000 | 0.07s | 6.67s |
| | 1 | 300% | 675,000 | 30,000 | 0.07s | — |
| | 5 | 600% | 135,000 | 5,994 | 0.07s | 3.33–5s |
| | 2 | 300% | 480,000 | 13,500 | 0.07s | 10s |
| | 1 | 10% | 180 | 9 | 0.07s | — |
| | 5 | 900% | 45,000 | 2,025 | Start | 3.33–5s |
| | 4 | 300% | 150,000 | 7,998 | 0.07s | 5s |
| | 2 | 450% | 157,500 | 4,500 | 0.07s | 6.67s |
| | 1 | 450% | 157,500 | 4,500 | 0.07s | — |
| | 1 | 10% | 500 | 22 | 0.07s | — |
| | 5 | 1200% | 21,600 | 1,080 | Start | 3.33–6.67s |
| | 3 | 300% | 120,000 | 6,750 | 0.07s | 6.67s |
| | 1 | 100% | 225,000 | 10,000 | 0.07s | — |
| | 2 | 300% | 67,500 | 2,997 | 0.07s | 3.33–5s |
| | 1 | 100% | 160,000 | 4,500 | 0.07s | — |
| | 5 | 200% | 80,000 | 4,500 | 0.07s | 3.33–6.67s |
| | 3 | 200% | 100,000 | 5,332 | 0.07s | 10s |
| | 1 | 10% | 180 | 9 | 0.07s | — |
| | 6 | 200% | 10,000 | 450 | 0.07s | 6.67–10s |
| | 1 | 200% | 70,000 | 2,000 | 0.07s | — |
| | 5 | 100% | 1,800 | 90 | 0.07s | 6.67–10s |
| | 1 | 100% | 22,500 | 999 | 0.07s | — |
| | 3 | 100% | 5,000 | 225 | 0.07s | 13.33–16.67s |
| | 1 | 10% | 180 | 9 | 0.07s | — |
| Once base HP ≤ 0% 2 types | ||||||
| | 1 | 100% | 100 | 999,999 | Immediately | — |
| | Unlimited | 100% | 1,800 | 90 | Immediately | 53.33–80s |
| | Unlimited | 100% | 1,800 | 90 | Immediately | 26.67–53.33s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.