Talent for Battle

Ranking Dojo Stages · Arena of Honor · 1/1

Energy10
Base HP9,999,999
Map length4,200
Max enemies20
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseAngelTraitlessRedBehemothRelic

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 10 types
Enemy No.720 Boss Unlimited 100% 10 1 Start 2–6s
Mr. Angel 2 250% 33,750 4,000 0.07s 6.67s
Celeboodle 1 1200% 108,000 60,000 0.07s
Infernal Pegasus Deonil Boss 1 100% 1,600,000 8,000 0.07s
Chickful A 1 250% 400,000 32,500 0.07s
Chickful A 1 250% 400,000 32,500 0.07s
M. Ost Boss 1 100% 1,360,000 9,000 0.07s
Chickful A 1 250% 400,000 32,500 0.07s
Chickful A 1 250% 400,000 32,500 0.07s
Oldhorn Boss 1 100% 2,400,000 12,000 0.07s
Cala Maria 1 100% 360,000 108,000 0.07s
Relic Doge 2 100% 75,000 12,000 0.07s 6.67s
Cala Maria Boss 1 100% 360,000 108,000 0.07s
Mr. Angel 2 250% 33,750 4,000 0.07s 6.67s
Celeboodle 1 1200% 108,000 60,000 0.07s
Infernal Pegasus Deonil Boss 1 100% 1,600,000 8,000 0.07s
Chickful A 1 250% 400,000 32,500 0.07s
Chickful A 1 250% 400,000 32,500 0.07s
M. Ost Boss 1 100% 1,360,000 9,000 0.07s
Cala Maria 1 100% 360,000 108,000 0.07s
Relic Doge 2 100% 75,000 12,000 0.07s 6.67s
Cala Maria Boss 1 100% 360,000 108,000 0.07s
Mr. Angel 1 200% 27,000 3,200 0.07s
Mr. Angel 1 200% 27,000 3,200 0.07s
Mr. Angel 2 200% 27,000 3,200 0.07s 6.67s
Oldhorn Boss 1 100% 2,400,000 12,000 0.07s
Celeboodle 1 1200% 108,000 60,000 0.07s
Infernal Pegasus Deonil Boss 1 100% 1,600,000 8,000 0.07s
Chickful A 1 250% 400,000 32,500 0.07s
Chickful A 1 250% 400,000 32,500 0.07s
M. Ost Boss 1 100% 1,360,000 9,000 0.07s
Cala Maria 1 100% 360,000 108,000 0.07s
Relic Doge 2 100% 75,000 12,000 0.07s 6.67s
Cala Maria Boss 1 100% 360,000 108,000 0.07s
Mr. Angel 1 200% 27,000 3,200 0.07s
Mr. Angel 1 200% 27,000 3,200 0.07s
Mr. Angel 2 200% 27,000 3,200 0.07s 6.67s
Oldhorn Boss 1 100% 2,400,000 12,000 0.07s
Red EnerG 1 100% 340,000 6,790 0.07s
Red EnerG Boss 1 100% 340,000 6,790 0.07s
Mr. Angel 1 150% 20,250 2,400 0.07s
Mr. Angel 1 150% 20,250 2,400 0.07s
Mr. Angel 1 150% 20,250 2,400 0.07s
Chickful A Boss 1 200% 320,000 26,000 0.07s
Mr. Angel 1 150% 20,250 2,400 0.07s
Mr. Angel 1 150% 20,250 2,400 0.07s
Relic Doge 1 100% 75,000 12,000 0.07s
Mr. Angel 1 150% 20,250 2,400 0.07s
Relic Doge Boss 1 100% 75,000 12,000 0.07s
Once base HP ≤ 0% 7 types
Celeboodle 1 1200% 108,000 60,000 Immediately
Cala Maria 1 120% 432,000 129,600 Immediately
Relic Doge 2 150% 112,500 18,000 Immediately 16.67s
Infernal Pegasus Deonil 1 100% 1,600,000 8,000 Immediately
Mr. Angel 2 200% 27,000 3,200 Immediately 13.33s
Celeboodle 1 1000% 90,000 50,000 Immediately
Red EnerG 1 100% 340,000 6,790 Immediately
Chickful A 1 200% 320,000 26,000 Immediately
Relic Doge 2 100% 75,000 12,000 Immediately 16.67s
Relic Doge 1 100% 75,000 12,000 Immediately
Mr. Angel 2 100% 13,500 1,600 Immediately 13.33s
Celeboodle 1 800% 72,000 40,000 Immediately
Mr. Angel 2 100% 13,500 1,600 Immediately 10s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.