Ranking Dojo Stages · Arena of Destiny · 1/1

Energy10
Base HP9,999,999
Map length4,200
Max enemies20
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseAkuBehemothFloatingZombieRedDark

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 10 types
Enemy No.720 Boss Unlimited 100% 10 1 Start 2–6s
Vermilingua Rangmaster Boss 1 200% 1,900,000 56,000 0.07s
Lophiiformes Angaburu 1 200% 840,000 26,000 0.07s
Aku Gory 3 350% 297,500 24,038 0.07s 16.67s
Capy Boss 1 200% 1,060,000 104,000 0.07s
Shadow Boxer K 3 300% 240,000 14,991 0.07s 16.67s
Sir Seal 3 5000% 125,000 7,500 0.07s 13.33s
Dread Bore Boss 1 400% 1,600,000 18,000 0.07s
Zoge 3 400% 60,000 7,200 0.07s 10s
Aku Gory 2 300% 255,000 20,604 0.07s 20s
Razorback Boss 1 150% 1,725,000 30,000 0.07s
Vermilingua Rangmaster Boss 1 150% 1,425,000 42,000 0.07s
Lophiiformes Angaburu 1 100% 420,000 13,000 0.07s
Aku Gory 3 200% 170,000 13,736 0.07s 16.67s
Capy Boss 1 200% 1,060,000 104,000 0.07s
Shadow Boxer K 3 250% 200,000 12,492 0.07s 16.67s
Sir Seal 3 4000% 100,000 6,000 0.07s 13.33s
Dread Bore Boss 1 300% 1,200,000 13,500 0.07s
Zoge 3 250% 37,500 4,500 0.07s 10s
Aku Gory 2 200% 170,000 13,736 0.07s 20s
Razorback Boss 1 100% 1,150,000 20,000 0.07s
Shadow Boxer K 2 250% 200,000 12,492 0.07s 16.67s
Aku Gory 2 200% 170,000 13,736 0.07s 20s
Capy Boss 1 100% 530,000 52,000 0.07s
Zoge 3 250% 37,500 4,500 0.07s 10s
Sir Seal 3 4000% 100,000 6,000 0.07s 13.33s
Lophiiformes Angaburu Boss 1 100% 420,000 13,000 0.07s
Shadow Boxer K 2 250% 200,000 12,492 0.07s 26.67s
Shadow Boxer K Boss 1 250% 200,000 12,492 0.07s
Once base HP ≤ 0% 6 types
Capy 1 200% 1,060,000 104,000 Immediately
Sir Seal 1 4000% 100,000 6,000 Immediately
Aku Gory 1 350% 297,500 24,038 Immediately
Vermilingua Rangmaster 1 100% 950,000 28,000 Immediately
Shadow Boxer K 2 250% 200,000 12,492 Immediately 20s
Sir Seal 1 4000% 100,000 6,000 Immediately
Shadow Boxer K 1 250% 200,000 12,492 Immediately
Zoge 2 250% 37,500 4,500 Immediately 10s
Sir Seal 1 2400% 60,000 3,600 Immediately
Zoge 1 250% 37,500 4,500 Immediately
Sir Seal 2 2400% 60,000 3,600 Immediately 16.67s
Zoge 1 250% 37,500 4,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.