Ranking Dojo Stages · Arena of Destiny · 1/1

Energy10
Base HP9,999,999
Map length4,200
Max enemies20
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseRelicAlienBehemothAngelFloating

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 10 types
Enemy No.720 Boss Unlimited 100% 10 1 Start 2–6s
Mr. Puffington 1 150% 600,000 45,000 0.07s
Sir Rel 3 150% 75,000 18,750 0.07s 6.67–10s
Kroxo 8 2600% 78,000 23,400 0.07s 6.67–10s
Crustaceous Scissorex Boss 1 150% 2,100,000 55,500 0.07s
Gabriel 8 500% 65,000 7,750 0.07s 10–13.33s
Bun Bun Symbiote 1 500% 3,750,000 44,440 0.07s
Cala Maria 1 150% 540,000 162,000 0.07s
St. Dober Boss 1 150% 2,700,000 34,500 0.07s
Sir Rel 2 150% 75,000 18,750 0.07s 6.67–10s
Bun Bun Symbiote 1 400% 3,000,000 35,552 0.07s
Crustaceous Scissorex Boss 1 100% 1,400,000 37,000 0.07s
Sir Rel 2 100% 50,000 12,500 0.07s 6.67–10s
Scissoroo 1 1400% 336,000 39,200 0.07s
Cala Maria Boss 1 100% 360,000 108,000 0.07s
Gabriel 5 500% 65,000 7,750 0.07s 6.67–10s
Mr. Puffington 1 100% 400,000 30,000 0.07s
Crustaceous Scissorex Boss 1 100% 1,400,000 37,000 0.07s
Gabriel 4 300% 39,000 4,650 0.07s 6.67–10s
Scissoroo 1 1400% 336,000 39,200 0.07s
St. Dober Boss 1 100% 1,800,000 23,000 0.07s
Gabriel 4 300% 39,000 4,650 0.07s 6.67–10s
Kroxo 6 1400% 42,000 12,600 0.07s 6.67–10s
Bun Bun Symbiote Boss 1 200% 1,500,000 17,776 0.07s
Once base HP ≤ 0% 6 types
Mr. Puffington 1 100% 400,000 30,000 Immediately
Scissoroo 1 1200% 288,000 33,600 Immediately
Sir Rel 2 150% 75,000 18,750 Immediately 6.67–10s
Gabriel 2 500% 65,000 7,750 Immediately 6.67–10s
Sir Rel 1 150% 75,000 18,750 Immediately
Gabriel 2 500% 65,000 7,750 Immediately 3.33–6.67s
Kroxo 2 2400% 72,000 21,600 Immediately 6.67–10s
Sir Rel 2 150% 75,000 18,750 Immediately 13.33–16.67s
Gabriel 2 500% 65,000 7,750 Immediately 6.67–10s
Cala Maria 1 100% 360,000 108,000 Immediately
Sir Rel Unlimited 150% 75,000 18,750 Immediately 16.67–20s
Kroxo 2 2400% 72,000 21,600 Immediately 13.33–16.67s
Gabriel 2 500% 65,000 7,750 Immediately 6.67–10s
Kroxo 2 2400% 72,000 21,600 Immediately 6.67–10s
Scissoroo 1 1200% 288,000 33,600 Immediately
Gabriel 2 500% 65,000 7,750 Immediately 10–13.33s
Sir Rel 2 100% 50,000 12,500 Immediately 13.33–16.67s
Kroxo 2 1400% 42,000 12,600 Immediately 16.67–20s
Scissoroo 1 800% 192,000 22,400 Immediately
Gabriel Unlimited 300% 39,000 4,650 Immediately 16.67–20s
Scissoroo 1 800% 192,000 22,400 Immediately
Cala Maria 1 100% 360,000 108,000 Immediately
Gabriel 2 300% 39,000 4,650 Immediately 16.67–20s
Scissoroo 1 800% 192,000 22,400 Immediately
Gabriel 2 300% 39,000 4,650 Immediately 6.67–10s
Kroxo Unlimited 1400% 42,000 12,600 Immediately 16.67–20s
Scissoroo 2 800% 192,000 22,400 Immediately 20–23.33s
Gabriel 2 300% 39,000 4,650 Immediately 13.33–16.67s
Scissoroo 2 800% 192,000 22,400 Immediately 20–23.33s
Gabriel 2 300% 39,000 4,650 Immediately 13.33–16.67s
Kroxo 3 1400% 42,000 12,600 Immediately 6.67–10s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.