Crimson Trial
Arena of Honor Shadow TrialRanking Dojo Stages · Arena of Honor · 1/1
Energy30
Base HP9,999,999
Map length4,200
Max enemies12
Spawn interval0.03s
Time limit0.1s
Enemy traits BaseRedTraitlessAngel
Boss
-
Enemy No.283 100% magnification HP100 Attack999,999 AppearsBase HP ≤ 0% -
Dober P.D 650% magnification HP5,200,000 Attack35,750 Appearsafter 0.07s -
Professor A. 600% magnification HP1,920,000 Attack40,800 Appearsafter 0.07s -
Angelic Sleipnir 650% magnification HP2,359,500 Attack14,605 Appearsafter 0.07s -
Bore 650% magnification HP2,600,000 Attack31,440 Appearsafter 0.07s -
Dober P.D 600% magnification HP4,800,000 Attack33,000 Appearsafter 0.07s -
Professor A. 550% magnification HP1,760,000 Attack37,400 Appearsafter 0.07s -
Angelic Sleipnir 600% magnification HP2,178,000 Attack13,482 Appearsafter 0.07s -
Bore 600% magnification HP2,400,000 Attack29,022 Appearsafter 0.07s -
Dober P.D 550% magnification HP4,400,000 Attack30,250 Appearsafter 0.07s -
Professor A. 500% magnification HP1,600,000 Attack34,000 Appearsafter 0.07s -
Angelic Sleipnir 550% magnification HP1,996,500 Attack12,358 Appearsafter 0.07s -
Bore 550% magnification HP2,200,000 Attack26,603 Appearsafter 0.07s -
Dober P.D 500% magnification HP4,000,000 Attack27,500 Appearsafter 0.07s -
Professor A. 450% magnification HP1,440,000 Attack30,600 Appearsafter 0.07s -
Angelic Sleipnir 500% magnification HP1,815,000 Attack11,235 Appearsafter 0.07s -
Bore 500% magnification HP2,000,000 Attack24,185 Appearsafter 0.07s -
Dober P.D 450% magnification HP3,600,000 Attack24,750 Appearsafter 0.07s -
Professor A. 400% magnification HP1,280,000 Attack27,200 Appearsafter 0.07s -
Angelic Sleipnir 450% magnification HP1,633,500 Attack10,111 Appearsafter 0.07s -
Bore 450% magnification HP1,800,000 Attack21,766 Appearsafter 0.07s -
Dober P.D 400% magnification HP3,200,000 Attack22,000 Appearsafter 0.07s -
Professor A. 350% magnification HP1,120,000 Attack23,800 Appearsafter 0.07s -
Angelic Sleipnir 400% magnification HP1,452,000 Attack8,988 Appearsafter 0.07s -
Bore 400% magnification HP1,600,000 Attack19,348 Appearsafter 0.07s -
Dober P.D 350% magnification HP2,800,000 Attack19,250 Appearsafter 0.07s -
Professor A. 300% magnification HP960,000 Attack20,400 Appearsafter 0.07s -
Angelic Sleipnir 350% magnification HP1,270,500 Attack7,864 Appearsafter 0.07s -
Bore 350% magnification HP1,400,000 Attack16,929 Appearsafter 0.07s -
Dober P.D 300% magnification HP2,400,000 Attack16,500 Appearsafter 0.07s -
Professor A. 250% magnification HP800,000 Attack17,000 Appearsafter 0.07s -
Angelic Sleipnir 300% magnification HP1,089,000 Attack6,741 Appearsafter 0.07s -
Bore 300% magnification HP1,200,000 Attack14,511 Appearsafter 0.07s -
Dober P.D 250% magnification HP2,000,000 Attack13,750 Appearsafter 0.07s -
Professor A. 200% magnification HP640,000 Attack13,600 Appearsafter 0.07s -
Angelic Sleipnir 250% magnification HP907,500 Attack5,617 Appearsafter 0.07s -
Bore 250% magnification HP1,000,000 Attack12,092 Appearsafter 0.07s -
Dober P.D 200% magnification HP1,600,000 Attack11,000 Appearsafter 0.07s -
Professor A. 150% magnification HP480,000 Attack10,200 Appearsafter 0.07s -
Angelic Sleipnir 200% magnification HP726,000 Attack4,494 Appearsafter 0.07s -
Bore 200% magnification HP800,000 Attack9,674 Appearsafter 0.07s -
Dober P.D 150% magnification HP1,200,000 Attack8,250 Appearsafter 0.07s -
Professor A. 100% magnification HP320,000 Attack6,800 Appearsafter 0.07s -
Angelic Sleipnir 150% magnification HP544,500 Attack3,370 Appearsafter 0.07s -
Bore 150% magnification HP600,000 Attack7,255 Appearsafter 0.07s -
Dober P.D 100% magnification HP800,000 Attack5,500 Appearsafter 0.07s -
Angelic Sleipnir 100% magnification HP363,000 Attack2,247 Appearsafter 0.07s -
Bore 100% magnification HP400,000 Attack4,837 Appearsafter 0.07s -
Angelic Gory 100% magnification HP98,000 Attack5,567 Appearsafter 0.07s -
St. Pigge the 2nd 200% magnification HP80,000 Attack800 Appearsafter 0.07s -
Angelic Gory 100% magnification HP98,000 Attack5,567 Appearsafter 0.07s -
Gabriel 100% magnification HP13,000 Attack1,550 Appearsafter 0.07s -
St. Pigge the 2nd 100% magnification HP40,000 Attack400 Appearsafter 0.07s -
Gabriel 100% magnification HP13,000 Attack1,550 Appearsafter 0.07s -
B.B.Bunny 100% magnification HP500 Attack50 Appearsafter 5s
Enemies 10 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 9 types | ||||||
| | 10 | 5600% | 28,000 | 2,800 | 0.07s | 3.33–6.67s |
| | 1 | 650% | 5,200,000 | 35,750 | 0.07s | — |
| | 3 | 1200% | 156,000 | 18,600 | 0.07s | 6.67–10s |
| | 2 | 1200% | 1,176,000 | 66,804 | 0.07s | 13.33–16.67s |
| | 1 | 600% | 1,920,000 | 40,800 | 0.07s | — |
| | 10 | 5600% | 28,000 | 2,800 | 0.07s | 3.33–6.67s |
| | 1 | 600% | 960,000 | 78,000 | 0.07s | — |
| | 1 | 650% | 2,359,500 | 14,605 | 0.07s | — |
| | 5 | 1200% | 156,000 | 18,600 | 0.07s | 3.33–6.67s |
| | 2 | 3300% | 1,320,000 | 13,200 | 0.07s | 13.33–16.67s |
| | 1 | 650% | 2,600,000 | 31,440 | 0.07s | — |
| | 10 | 5200% | 26,000 | 2,600 | 0.07s | 3.33–6.67s |
| | 1 | 600% | 4,800,000 | 33,000 | 0.07s | — |
| | 3 | 1100% | 143,000 | 17,050 | 0.07s | 6.67–10s |
| | 2 | 1100% | 1,078,000 | 61,237 | 0.07s | 13.33–16.67s |
| | 1 | 550% | 1,760,000 | 37,400 | 0.07s | — |
| | 10 | 5200% | 26,000 | 2,600 | 0.07s | 3.33–6.67s |
| | 1 | 550% | 880,000 | 71,500 | 0.07s | — |
| | 1 | 600% | 2,178,000 | 13,482 | 0.07s | — |
| | 5 | 1100% | 143,000 | 17,050 | 0.07s | 3.33–6.67s |
| | 2 | 3000% | 1,200,000 | 12,000 | 0.07s | 13.33–16.67s |
| | 1 | 600% | 2,400,000 | 29,022 | 0.07s | — |
| | 10 | 4800% | 24,000 | 2,400 | 0.07s | 3.33–6.67s |
| | 1 | 550% | 4,400,000 | 30,250 | 0.07s | — |
| | 3 | 1000% | 130,000 | 15,500 | 0.07s | 6.67–10s |
| | 2 | 1000% | 980,000 | 55,670 | 0.07s | 13.33–16.67s |
| | 1 | 500% | 1,600,000 | 34,000 | 0.07s | — |
| | 10 | 4800% | 24,000 | 2,400 | 0.07s | 3.33–6.67s |
| | 1 | 500% | 800,000 | 65,000 | 0.07s | — |
| | 1 | 550% | 1,996,500 | 12,358 | 0.07s | — |
| | 5 | 1000% | 130,000 | 15,500 | 0.07s | 3.33–6.67s |
| | 2 | 2700% | 1,080,000 | 10,800 | 0.07s | 13.33–16.67s |
| | 1 | 550% | 2,200,000 | 26,603 | 0.07s | — |
| | 10 | 4400% | 22,000 | 2,200 | 0.07s | 3.33–6.67s |
| | 1 | 500% | 4,000,000 | 27,500 | 0.07s | — |
| | 3 | 900% | 117,000 | 13,950 | 0.07s | 6.67–10s |
| | 2 | 900% | 882,000 | 50,103 | 0.07s | 13.33–16.67s |
| | 1 | 450% | 1,440,000 | 30,600 | 0.07s | — |
| | 10 | 4400% | 22,000 | 2,200 | 0.07s | 3.33–6.67s |
| | 1 | 450% | 720,000 | 58,500 | 0.07s | — |
| | 1 | 500% | 1,815,000 | 11,235 | 0.07s | — |
| | 5 | 900% | 117,000 | 13,950 | 0.07s | 3.33–6.67s |
| | 2 | 2400% | 960,000 | 9,600 | 0.07s | 13.33–16.67s |
| | 1 | 500% | 2,000,000 | 24,185 | 0.07s | — |
| | 10 | 4000% | 20,000 | 2,000 | 0.07s | 3.33–6.67s |
| | 1 | 450% | 3,600,000 | 24,750 | 0.07s | — |
| | 3 | 800% | 104,000 | 12,400 | 0.07s | 6.67–10s |
| | 2 | 800% | 784,000 | 44,536 | 0.07s | 13.33–16.67s |
| | 1 | 400% | 1,280,000 | 27,200 | 0.07s | — |
| | 10 | 4000% | 20,000 | 2,000 | 0.07s | 3.33–6.67s |
| | 1 | 400% | 640,000 | 52,000 | 0.07s | — |
| | 1 | 450% | 1,633,500 | 10,111 | 0.07s | — |
| | 5 | 800% | 104,000 | 12,400 | 0.07s | 3.33–6.67s |
| | 2 | 2100% | 840,000 | 8,400 | 0.07s | 13.33–16.67s |
| | 1 | 450% | 1,800,000 | 21,766 | 0.07s | — |
| | 10 | 3600% | 18,000 | 1,800 | 0.07s | 3.33–6.67s |
| | 1 | 400% | 3,200,000 | 22,000 | 0.07s | — |
| | 3 | 700% | 91,000 | 10,850 | 0.07s | 6.67–10s |
| | 2 | 700% | 686,000 | 38,969 | 0.07s | 13.33–16.67s |
| | 1 | 350% | 1,120,000 | 23,800 | 0.07s | — |
| | 10 | 3600% | 18,000 | 1,800 | 0.07s | 3.33–6.67s |
| | 1 | 350% | 560,000 | 45,500 | 0.07s | — |
| | 1 | 400% | 1,452,000 | 8,988 | 0.07s | — |
| | 5 | 700% | 91,000 | 10,850 | 0.07s | 3.33–6.67s |
| | 2 | 1800% | 720,000 | 7,200 | 0.07s | 13.33–16.67s |
| | 1 | 400% | 1,600,000 | 19,348 | 0.07s | — |
| | 10 | 3200% | 16,000 | 1,600 | 0.07s | 3.33–6.67s |
| | 1 | 350% | 2,800,000 | 19,250 | 0.07s | — |
| | 3 | 600% | 78,000 | 9,300 | 0.07s | 6.67–10s |
| | 2 | 600% | 588,000 | 33,402 | 0.07s | 13.33–16.67s |
| | 1 | 300% | 960,000 | 20,400 | 0.07s | — |
| | 10 | 3200% | 16,000 | 1,600 | 0.07s | 3.33–6.67s |
| | 1 | 300% | 480,000 | 39,000 | 0.07s | — |
| | 1 | 350% | 1,270,500 | 7,864 | 0.07s | — |
| | 5 | 600% | 78,000 | 9,300 | 0.07s | 3.33–6.67s |
| | 2 | 1500% | 600,000 | 6,000 | 0.07s | 13.33–16.67s |
| | 1 | 350% | 1,400,000 | 16,929 | 0.07s | — |
| | 10 | 2800% | 14,000 | 1,400 | 0.07s | 3.33–6.67s |
| | 1 | 300% | 2,400,000 | 16,500 | 0.07s | — |
| | 3 | 500% | 65,000 | 7,750 | 0.07s | 6.67–10s |
| | 2 | 500% | 490,000 | 27,835 | 0.07s | 13.33–16.67s |
| | 1 | 250% | 800,000 | 17,000 | 0.07s | — |
| | 10 | 2800% | 14,000 | 1,400 | 0.07s | 3.33–6.67s |
| | 1 | 250% | 400,000 | 32,500 | 0.07s | — |
| | 1 | 300% | 1,089,000 | 6,741 | 0.07s | — |
| | 5 | 500% | 65,000 | 7,750 | 0.07s | 3.33–6.67s |
| | 2 | 1200% | 480,000 | 4,800 | 0.07s | 13.33–16.67s |
| | 1 | 300% | 1,200,000 | 14,511 | 0.07s | — |
| | 10 | 2400% | 12,000 | 1,200 | 0.07s | 3.33–6.67s |
| | 1 | 250% | 2,000,000 | 13,750 | 0.07s | — |
| | 3 | 400% | 52,000 | 6,200 | 0.07s | 6.67–10s |
| | 2 | 400% | 392,000 | 22,268 | 0.07s | 13.33–16.67s |
| | 1 | 200% | 640,000 | 13,600 | 0.07s | — |
| | 10 | 2400% | 12,000 | 1,200 | 0.07s | 3.33–6.67s |
| | 1 | 200% | 320,000 | 26,000 | 0.07s | — |
| | 1 | 250% | 907,500 | 5,617 | 0.07s | — |
| | 5 | 400% | 52,000 | 6,200 | 0.07s | 3.33–6.67s |
| | 2 | 900% | 360,000 | 3,600 | 0.07s | 13.33–16.67s |
| | 1 | 250% | 1,000,000 | 12,092 | 0.07s | — |
| | 10 | 2000% | 10,000 | 1,000 | 0.07s | 3.33–6.67s |
| | 1 | 200% | 1,600,000 | 11,000 | 0.07s | — |
| | 3 | 300% | 39,000 | 4,650 | 0.07s | 6.67–10s |
| | 2 | 300% | 294,000 | 16,701 | 0.07s | 13.33–16.67s |
| | 1 | 150% | 480,000 | 10,200 | 0.07s | — |
| | 10 | 2000% | 10,000 | 1,000 | 0.07s | 3.33–6.67s |
| | 1 | 150% | 240,000 | 19,500 | 0.07s | — |
| | 1 | 200% | 726,000 | 4,494 | 0.07s | — |
| | 5 | 300% | 39,000 | 4,650 | 0.07s | 3.33–6.67s |
| | 2 | 600% | 240,000 | 2,400 | 0.07s | 13.33–16.67s |
| | 1 | 200% | 800,000 | 9,674 | 0.07s | — |
| | 10 | 1600% | 8,000 | 800 | 0.07s | 3.33–6.67s |
| | 1 | 150% | 1,200,000 | 8,250 | 0.07s | — |
| | 3 | 200% | 26,000 | 3,100 | 0.07s | 6.67–10s |
| | 2 | 200% | 196,000 | 11,134 | 0.07s | 13.33–16.67s |
| | 1 | 100% | 320,000 | 6,800 | 0.07s | — |
| | 10 | 1200% | 6,000 | 600 | 0.07s | 3.33–6.67s |
| | 1 | 100% | 160,000 | 13,000 | 0.07s | — |
| | 1 | 150% | 544,500 | 3,370 | 0.07s | — |
| | 5 | 200% | 26,000 | 3,100 | 0.07s | 3.33–6.67s |
| | 2 | 300% | 120,000 | 1,200 | 0.07s | 13.33–16.67s |
| | 1 | 150% | 600,000 | 7,255 | 0.07s | — |
| | 10 | 800% | 4,000 | 400 | 0.07s | 3.33–6.67s |
| | 1 | 100% | 800,000 | 5,500 | 0.07s | — |
| | 3 | 100% | 13,000 | 1,550 | 0.07s | 6.67–10s |
| | 2 | 100% | 98,000 | 5,567 | 0.07s | 13.33–16.67s |
| | 1 | 100% | 363,000 | 2,247 | 0.07s | — |
| | 10 | 400% | 2,000 | 200 | 0.07s | 3.33–6.67s |
| | 1 | 100% | 400,000 | 4,837 | 0.07s | — |
| | 3 | 100% | 13,000 | 1,550 | 0.07s | 6.67–10s |
| | 2 | 100% | 98,000 | 5,567 | 0.07s | 13.33–16.67s |
| | 1 | 100% | 98,000 | 5,567 | 0.07s | — |
| | 2 | 100% | 13,000 | 1,550 | 0.07s | 6.67–10s |
| | 4 | 100% | 500 | 50 | 2s | 4–8s |
| | 1 | 200% | 80,000 | 800 | 0.07s | — |
| | 1 | 100% | 98,000 | 5,567 | 0.07s | — |
| | 2 | 100% | 13,000 | 1,550 | 0.07s | 3.33s |
| | 1 | 100% | 13,000 | 1,550 | 0.07s | — |
| | 10 | 100% | 500 | 50 | 5s | 3.33–8s |
| | 1 | 100% | 40,000 | 400 | 0.07s | — |
| | 1 | 100% | 13,000 | 1,550 | 0.07s | — |
| | 1 | 100% | 500 | 50 | 5s | — |
| | 10 | 100% | 500 | 50 | 5s | 3.33–8s |
| Once base HP ≤ 0% 2 types | ||||||
| | 1 | 100% | 100 | 999,999 | Immediately | — |
| | 4 | 100% | 500 | 50 | Immediately | 6.67–8s |
| | Unlimited | 100% | 500 | 50 | Immediately | 26.67–40s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.