Regular Event Stages · Vengeance Awakes! · 2/2

Energy150
Clear XP4,000
Base HP600,000
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRedFloating

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Kite Cat 1 150% 750,000 11,250 6.67s
Kory 1 200% 240,000 2,800 16.67s
Shy Boy 1 1000% 350,000 5,000 66.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Dober P.D Boss 1 100% 800,000 5,500 Immediately
Kory 2 200% 240,000 2,800 Immediately 80s
Kite Cat 3 150% 750,000 11,250 Immediately 53.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.