Regular Event Stages · Sumo Awakens! · 2/2

Energy150
Clear XP4,000
Base HP480,000
Map length4,500
Max enemies40
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Trolly Blogger 7 100% 500 200 2s 2–6s
Trolly Blogger 7 100% 500 200 10s 3.33–10s
Trolly Blogger 1 100% 500 200 20s
Riceball Cat 1 150% 199,950 6,660 20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Riceball Cat 1 150% 199,950 6,660 Immediately
Riceball Cat 30 150% 199,950 6,660 Immediately 4–5.33s
Riceball Cat Unlimited ×2 150% 199,950 6,660 Immediately 23–23.33s
Trolly Blogger Unlimited ×5 100% 500 200 Immediately 19.67–20s
THE SLOTH Boss 1 200% 600,000 16,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.