Regular Event Stages · The Dom Awakens! · 2/2

Energy150
Clear XP4,000
Base HP630,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits DarkTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Doge Dark 2 300% 15,000 6,000 12s 8–12s
Gory Dark 3 150% 60,000 4,684 26.67s 0.67–5.33s
Shadow Boxer K 2 150% 120,000 7,495 26.67s 0.67–5.33s
Dark Otter Unlimited 100% 175,000 6,497 133.33s 66.67–80s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Doge Dark Unlimited ×3 300% 15,000 6,000 Immediately 15–20s
Dober P.D 2 100% 800,000 5,500 Immediately 46.67s
Dark Lazer Boss 1 150% 1,872,000 11,820 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.