Regular Event Stages · After School: Love Letters · 2/2

Energy100
Clear XP3,000
Base HP300,000
Map length4,000
Max enemies12
Spawn interval0.03s
Enemy traits DarkAngelFloatingTraitless

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Dark Unlimited 200% 10,000 4,000 10s 13.33–23.33s
Gory Dark 1 200% 80,000 6,246 20s
Shadow Boxer K 1 150% 120,000 7,495 33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 7 types
Gabriel Unlimited 200% 26,000 3,100 Immediately 20–26.67s
Heavenly Hippoe 3 200% 110,000 3,600 Immediately 20–26.67s
Angelic Gory 2 100% 98,000 5,567 Immediately 20–26.67s
Dark Otter 1 100% 175,000 6,497 after 26.67s
Gory Dark 1 200% 80,000 6,246 after 33.33s
Gabriel 3 200% 26,000 3,100 after 36.67s 6.67–13.33s
Shadow Boxer K 1 150% 120,000 7,495 after 40s
The Face Boss 1 600% 599,994 12,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.