Regular Event Stages · Growing Catfruit · 5/5

Energy200
Clear XP4,000
Base HP160,000
Map length4,800
Max enemies9
Spawn interval0.03s
Enemy traits AngelTraitless

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Gabriel 3 100% 13,000 1,550 15s 40–60s
Gabriel 2 100% 13,000 1,550 31.67s 19.33–20s
Gabriel 2 100% 13,000 1,550 33.33s 19.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Heavenly Hippoe 5 100% 55,000 1,800 Immediately 6.67–10s
Gabriel Boss 1 100% 13,000 1,550 Immediately
Gabriel Unlimited 100% 13,000 1,550 Immediately 10–30s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

EX stages

Clearing it has a 15% chance to open an EX stage (one of the 3 below).