Regular Event Stages · Finale: Evil's Last Stand · 2/5

Energy100
Clear XP3,000
Base HP130,000
Map length5,100
Max enemies15
Spawn interval0.03s
Enemy traits RedKaijinAlienAkuTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Kaijin Doge Unlimited 800% 720 64 3.33s 20–26.67s
Shibalien Unlimited 100% 900 150 6.67s 20–26.67s
Grand Emperor Warumongar Boss 1 400% 600,000 12,000 6.67s
Aku Doge 6 100% 4,500 2,200 10s 33.33–40s
Duche 5 100% 40,000 1,000 13.33s 36.67–40s
Rain D. 1 100% 90,000 4,547 33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.