Regular Event Stages · Ep. 5: The Archrivals' Return · 3/5

Energy120
Clear XP3,600
Base HP250,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits AngelDarkAkuKaijinRedFloatingTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Gabriel 1 200% 26,000 3,100 13.33s
Heavenly Hippoe 1 200% 110,000 3,600 26.67s
Malizabeth 1 200% 100,000 1,400 16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Gory Dark 2 200% 80,000 6,246 after 3.33s 73.33–80s
Heavenly Hippoe 2 200% 110,000 3,600 after 16.67s 86.67–93.33s
Malizabeth 3 200% 100,000 1,400 after 40s 53.33–60s
Gabriel Unlimited 200% 26,000 3,100 after 46.67s 26.67–33.33s
Baron Face 1 1000% 600,000 20,000 after 10s
High Countess Koryessa Boss 1 100% 900,000 14,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.