Regular Event Stages · Part 5: Battle at Doge Castle · 3/10

Energy60
Clear XP1,800
Base HP75,000
Map length4,200
Max enemies12
Spawn interval0.03s
Enemy traits TraitlessFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Snache Unlimited 400% 400 60 1.33s 4–8s
Jackie Peng 3 400% 5,200 320 13.33s 12–16.67s
Baa Baa 7 400% 2,000 200 26.67s 14.67–20s
Kang Roo 1 400% 16,000 1,000 50s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Jackie Peng 8 400% 5,200 320 Immediately 3.33–10s
Teacher Bear 2 400% 12,000 4,000 Immediately 30s
Kang Roo 5 400% 16,000 1,000 Immediately 16.67s
King's Mimic Boss 1 100% 100,000 500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.