Regular Event Stages · Old Guys About Town · 4/8

Energy80
Clear XP2,400
Base HP75,000
Map length4,800
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Kang Roo 3 300% 12,000 750 20s 6–23.33s
Those Guys Unlimited 400% 800 80 0.67s 2–8s
Baa Baa 10 300% 1,500 150 2.67s 10–26.67s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 99% 4 types
Kang Roo Unlimited 300% 12,000 750 Immediately 44–44.67s
One Horn Unlimited 300% 45,000 1,500 Immediately 80–80.67s
Kang Roo 4 300% 12,000 750 Immediately 2–3.33s
One Horn 3 300% 45,000 1,500 Immediately 3.33–4.67s
Squire Rel Unlimited 100% 80 30 Immediately 2–10s
Mighty Gui Zuli Boss 1 100% 83,000 8,300 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.