Regular Event Stages · Invasion of the Swamplord · 1/4
Energy200
Clear XP4,000
Base HP1,200,000
Map length5,500
Max enemies20
Spawn interval0.03s
Enemy traits ZombieTraitlessAkuDark
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | 2 | 300% | 45,000 | 5,400 | 6.67s | 10–13.33s |
| | Unlimited | 4000% | 8,000 | 800 | 6.67s | 13.33–16.67s |
| | 3 | 300% | 900 | 3,750 | 10s | 26.67–30s |
| | Unlimited | 1200% | 60,000 | 24,000 | 13.33s | 23.33–26.67s |
| | 1 | 150% | 112,500 | 22,500 | 23.33s | — |
| Once base HP ≤ 99% 5 types | ||||||
| | 1 | 100% | 2,600,000 | 114,000 | Immediately | — |
| | 10 | 1200% | 60,000 | 24,000 | Immediately | 16.67–20s |
| | 5 | 300% | 900 | 3,750 | Immediately | 26.67–30s |
| | Unlimited | 300% | 45,000 | 5,400 | after 10s | 40–43.33s |
| | 2 | 300% | 144,000 | 10,800 | after 13.33s | 66.67–70s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.