Regular Event Stages · Resident Undead · 7/10

Energy150
Clear XP4,500
Base HP500,000
Map length4,500
Max enemies15
Spawn interval0.03–2s
Enemy traits ZombieAngelTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
The Thrillerz 6 150% 15,000 9,750 Start 6.67–13.33s
Heavenly Hippoe 2 250% 137,500 4,500 10s 20s
Zackie Peng 3 200% 84,000 16,000 20s 10–16.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
The Thrillerz Unlimited 150% 15,000 9,750 after 6.67s 13.33–26.67s
Zuche 5 150% 26,250 25,500 after 6.67s 10–13.33s
Angelic Gory 3 150% 147,000 8,350 after 5s 20s
Zir Zeal 2 200% 150,000 9,000 after 3.33s 30s
Heavenly Hippoe Unlimited 250% 137,500 4,500 after 1.67s 40–60s
Dread Bore Boss 1 120% 480,000 5,400 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.