Regular Event Stages · Resident Undead · 5/10

Energy120
Clear XP3,600
Base HP180,000
Map length4,800
Max enemies20
Spawn interval0.03–2s
Enemy traits ZombieRedTraitless

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 7 types
Zoge Unlimited 50% 7,500 900 Start 13.33–16.67s
Sir Seal 5 800% 20,000 1,200 6.67s 20–23.33s
Zomboe 3 50% 20,000 2,000 10s 2–6s
Zory 5 50% 25,000 1,894 30s 20–23.33s
One Horn 3 800% 120,000 4,000 40s 40s
Zang Roo 3 50% 50,000 3,998 60s 26.67–30s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
One Horn 1 800% 120,000 4,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.