Regular Event Stages · After Story ~Graduation Day~ · 3/3

Energy300
Clear XP9,000
Base HP75,000
Map length4,000
Max enemies10
Spawn interval0.03–2s
Enemy traits TraitlessRedDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
THE SLOTH Boss 1 150% 450,000 12,000 3.33s
B.B.Bunny Unlimited 2400% 12,000 1,200 6.67s 26.67–40s
Ginger Snache 6 300% 36,000 5,400 10s 20–26.67s
Doge Dark 5 800% 40,000 16,000 20s 20–26.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.