Regular Event Stages · Bug Sumo Semifinals · 1/1
Energy100
Clear XP1,900
Base HP300,000
Map length3,000
Max enemies30
Spawn interval0.03s
Enemy traits Red
Enemies 2 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| | 1 | 200% | 800,000 | 9,674 | 30s | — |
| | 3 | 300% | 15,000 | 300 | 43.33s | 33.33s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds).
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Green Behemoth Stone ×2 Score 6,000+
Red Behemoth Stone ×2 Score 3,000+
Purple Behemoth Stone ×2 Score 500+
Earned when your battle score reaches that value.