Regular Event Stages · Affliction in the Forest · 1/1

Energy150
Clear XP2,850
Base HP600,000
Map length4,100
Max enemies7
Spawn interval0.03s
Enemy traits TraitlessBehemothAku

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Wild Doge 3 100% 55,000 16,500 10s 20–23.33s
Dagshund 1 200% 120,000 6,000 20s
Ms. Sign Unlimited 200% 20,000 2 900s 900s
Once base HP ≤ 99% 4 types
Wild Doge Unlimited 100% 55,000 16,500 Immediately 26.67–30s
Wild Doge 3 100% 55,000 16,500 Immediately 16.67–23.33s
Dagshund Unlimited 200% 120,000 6,000 Immediately 53.33–56.67s
Rain D. 2 300% 270,000 13,641 Immediately 70–73.33s
THE FOLIVOREAN Boss 1 100% 1,000,000 51,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.