Regular Event Stages · Never Summer! · 5/8

Energy90
Clear XP2,700
Base HP80,000
Map length4,400
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
Those Guys 10 200% 400 40 2s 4–6s
B.B.Bunny 5 200% 1,000 100 4s 2–4s
St. Pigge the 2nd 3 100% 40,000 400 6s 2–10s
Sir Seal 3 200% 5,000 300 8s 2–12s
B.B.Bunny 30 200% 1,000 100 20s 4–20s
St. Pigge the 2nd 3 100% 40,000 400 24s 8–20s
Sir Seal 5 200% 5,000 300 26s 10–26s
One Horn 3 200% 30,000 1,000 28s 10–24s
B.B.Bunny Unlimited 100% 500 50 66.67s 10–20s
Squire Rel Unlimited 200% 160 60 73.33s 6–22s
Bearkini 1 100% 35,000 600 70.67s
Bearkini 1 100% 35,000 600 68.67s
Squire Rel Boss 1 100% 80 30 66.67s
Bearkini 1 100% 35,000 600 66.67s
Ms. Sign Unlimited 200% 20,000 2 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.