Regular Event Stages · Never Summer! · 2/8

Energy50
Clear XP1,500
Base HP30,000
Map length5,200
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRed

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Jackie Peng Unlimited 100% 1,300 80 20s 60–80s
Sir Seal Unlimited 100% 2,500 150 54s 54–108s
Croco Unlimited 100% 70 30 Start 10–20s
Those Guys Unlimited 100% 200 20 2s 6–12s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 95% 1 type
Jackie Peng 10 150% 1,950 120 Immediately 2–4s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.