Regular Event Stages · The Forbidden Bride · 6/8

Energy95
Clear XP2,850
Base HP200,000
Map length3,800
Max enemies8
Spawn interval0.03s
Enemy traits FloatingTraitlessDarkRed

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Mooth Unlimited 300% 15,000 1,050 53.33s 6.67–16.67s
Squire Rel 20 800% 640 240 13.33s 0.07–0.33s
Gory Groom Boss 1 100% 170,000 2,525 53.33s
Sir Seal Unlimited 800% 20,000 1,200 6.67s 6.67–13.33s
Squire Rel 50 800% 640 240 13.33s 0.07–0.33s
Those Guys 50 400% 800 80 Start 0.07–0.67s
Mooth 1 300% 15,000 1,050 0.07s
Ms. Sign Unlimited 400% 40,000 4 900s 900s
Once base HP ≤ 99% 1 type
Dagshund 3 1×3 100% 60,000 3,000 Immediately 0.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.