Regular Event Stages · The March of Flames · 5/8
Energy110
Clear XP3,300
Base HP300,000
Map length4,800
Max enemies20
Spawn interval0.03s
Enemy traits RedFloatingTraitless
Boss
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 10 | 1200% | 18,000 | 1,440 | 16.67s | 13.33–16.67s |
| | 10 | 1200% | 6,000 | 600 | 3.33s | 6.67s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 20 | 1200% | 6,000 | 600 | Immediately | 6.67–10s |
| | 10 | 100% | 12,000 | 1,800 | Immediately | 6.67–10s |
| | 10 | 100% | 12,000 | 1,800 | Immediately | 3.33–5s |
| | 5 | 1200% | 18,000 | 1,440 | Immediately | 6.67–10s |
| | 1 | 200% | 800,000 | 18,574 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.