Regular Event Stages · Cover of Darkness · 5/8

Energy110
Clear XP3,300
Base HP300,000
Map length5,800
Max enemies40
Spawn interval0.03s
Enemy traits DarkTraitless

Boss

Enemies 3 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Gory Dark 1 200% 80,000 6,246 30s
Dark Otter 1 150% 262,500 9,745 3.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Dark Otter 10 150% 262,500 9,745 Immediately 6.67–10s
Gory Dark 20 200% 80,000 6,246 Immediately 6.67–10s
Dark Otter 2 150% 262,500 9,745 Immediately 3.33–4.67s
Gory Dark Boss 1 1% 400 31 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.