Regular Event Stages · Q5.Time and Luck Quiz · 5/5
Energy250
Clear XP4,750
Base HP450,000
Map length4,500
Max enemies8
Spawn interval0.03s
Enemy traits AlienTraitless
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 1 | 1000% | 90,000 | 3,000 | Start | — |
| | 3 | 1000% | 9,000 | 1,500 | Start | 6.67–10s |
| | 3 | 1000% | 90,000 | 3,000 | 33.33s | 6.67–10s |
| | 5 | 1000% | 9,000 | 1,500 | 33.33s | 3.33–6.67s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 5 types | ||||||
| | Unlimited | 1000% | 30,000 | 9,000 | Immediately | 10–30s |
| | Unlimited | 1000% | 9,000 | 1,500 | Immediately | 10–30s |
| | 1 | 1000% | 300,000 | 10,000 | Immediately | — |
| | 6 3×2 | 1000% | 9,000 | 1,500 | Immediately | 0.07s |
| | 3 | 1000% | 30,000 | 9,000 | Immediately | 0.07s |
| | 1 | 1000% | 90,000 | 3,000 | Immediately | — |
| | 1 | 750% | 1,200,000 | 13,492 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
EX stages
Clearing it has a 100% chance to open an EX stage.