Regular Event Stages · Empress' Excavation 5 · 1/4

Energy100
Clear XP1,900
Base HP1,300,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits DarkAngelTraitlessBehemothRed

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Doge Dark 2 1200% 60,000 24,000 6.67s 13.33–16.67s
Gabriel 3 500% 65,000 7,750 13.33s 13.33–16.67s
Wild Doge Unlimited 200% 110,000 33,000 20s 80–83.33s
Ragin' Gory 1 100% 321,234 11,234 30s
Gabriel Unlimited 500% 65,000 7,750 100s 43.33–46.67s
Doge Dark Unlimited 1200% 60,000 24,000 100s 20–23.33s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 6 types
Crocodylidae Kurocroc Boss 1 100% 2,900,000 30,000 Immediately
Gabriel 3 500% 65,000 7,750 Immediately 3.33–6.67s
Angelic Gory 1 300% 294,000 16,701 Immediately
Capy 1 150% 795,000 78,000 after 33.33s
Gabriel 3 500% 65,000 7,750 after 86.67s 6.67–10s
Lutrinae Gokurakko 1 250% 1,000,000 11,242 after 116.67s
Ragin' Gory 1 100% 321,234 11,234 after 160s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.