Archaeology 301: Analysis

Regular Event Stages · Empress' Excavation 3 · 4/4

Energy100
Clear XP1,900
Base HP1,000,000
Map length5,400
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessDarkBehemothRedFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Celeboodle 1 1000% 90,000 50,000 Start
Doge Dark Unlimited 1200% 60,000 24,000 6.67s 26.67–30s
Celeboodle 4 1000% 90,000 50,000 20s 6.67–10s
Wild Doge 10 200% 110,000 33,000 20s 50–53.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Celeboodle Unlimited 1000% 90,000 50,000 Immediately 20–26.67s
Cumulus Gallus Boss 1 100% 1,770,000 20,000 Immediately
Casaurian Ahirujo 1 100% 1,200,000 19,500 after 13.33s
Casaurian Darkjo 1 100% 2,000,000 27,900 after 60s
Pterowl Hazuku 1 100% 1,850,000 36,600 after 120s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.