Regular Event Stages · Empress' Report 5 · 2/4

Energy100
Clear XP1,900
Base HP930,000
Map length6,200
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessFloatingAku

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys 10 3000% 6,000 600 6.67s 10–13.33s
Owlbrow 3 1000% 100,000 30,000 13.33s 1s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Those Guys 30 3000% 6,000 600 Immediately 3.33–6.67s
Sinner Snache Unlimited 500% 41,000 14,000 Immediately 20–26.67s
Sinner Snache 10 500% 41,000 14,000 Immediately 6.67–10s
Sinner Snache 10 500% 41,000 14,000 Immediately 2–4s
Condemned Peng 4 400% 129,000 16,800 Immediately 20–23.33s
Condemned Peng 3 400% 129,000 16,800 Immediately 13.33–16.67s
Owlbrow 5 1000% 100,000 30,000 Immediately 26.67–33.33s
Teacher Bun Bun Boss 1 1800% 1,799,982 40,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.